Senior 2D Artist

Posted today
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Freelance / Contract
Not specified
Job Overview
Point Nemo Games is looking for a Senior 2D Artist to completely handle the Art Direction for Project Knight, our upcoming Fantasy Metroidvania.
We need someone who can take the lead on shaping our visual identity. You will be responsible for defining the look of the game and leading the Artwork department. It is a big role and you will have the freedom to make the art yours. We want someone who understands how to make environments and characters read clearly while maintaining a striking visual style. We also have a junior artist on the team, and you will be working closely with them to bring the world to life.
What We Offer
- Remote and flexible work environment
- Direct involvement in shaping a new indie IP
- Creative control over the entire game art direction
- Opportunity to work closely with a small passionate development team
How to Apply
Please provide the following details:
- Your resume
- Portfolio or work samples that are required
- A short introduction about yourself and your favourite 2D art style in games and what makes it memorable
Roles & Responsibilities
- Define and maintain the complete art direction for Project Knight.
- Create high quality 2D assets for characters, environments, and UI.
- Ensure visual consistency across all art assets and environments.
- Work closely with the design and programming teams to integrate art into the game.
- Lead the visual storytelling through environmental art and character design.
- Establish art pipelines and workflows for future content.
Qualifications
Required
- Extensive experience as a 2D Artist in game development with a strong portfolio.
- Proven ability to handle art direction for a full project.
- Deep understanding of color theory composition and visual hierarchy.
- Experience creating assets for 2D side scrolling games.
- Ability to work independently and manage the art pipeline.
- Strong communication skills to collaborate effectively with a remote team.
Nice to Have
- Experience shipping indie titles.
- Familiarity with both hand painted and pixel art styles.
- Understanding of technical constraints in game engines like Godot or Unity.