3D Character Artist

Job Description
Job Title: 3D Character Artist
Studio: Plumeria Studio
Employment Type: Paid deliverables
Location: Anywhere - Remote
Compensation: Paid per finished character
Project
The project is an anime-stylized multiplayer action game. It’s still early in development, and right now I'm bringing on creatives for specific paid tasks to put together a proof-of-concept build. The goal is to get the project to a place where it can attract funding.
You can see development updates about Project Rush here.
Role and Responsibilities
- Create high quality 3D character model based off concept art
- Understand pipelines for engine setup (Unity)
Required
- A portfolio of your work (No Google Drives)
- Conversational English
What I am looking for in your portfolio
- 2D to 3D Transitions
- Clean wireframes
- Texture breakdowns
- Stylized work, not realistic
Bonus
- Shader Knowledge for Unity
- In-Engine renders
Plumeria Studio
Hi, I'm Bryan. I started Plumeria Studio to bring together talented people from around the world and make the kind of game Eastern studios have spoiled us with - the hype anime moments, the storytelling and world building, characters that are cool and attractive, and flashy combat that just feels and looks good. Games like that shouldn't only come from one part of the world. We're out to show an international indie team can make them too and ours will be one complete game you buy once.
The dream is simple: make something people genuinely love, grow a community around it, and use what we earn to give back to the fans who made it possible.