Character Artist (Games)

Posted 3 days ago
Freelance / Contract
Not specified
Job Description
We are looking for a Character Artist to join Blazing Griffin to work on an exciting original IP. This is a fantastic opportunity to join a talented, friendly and highly creative team.
Within this role you will:
- Take direction from the Art Director to deliver high quality characters using Zbrush, Painter and other industry standard 3d software.
- Work alongside the art team, mentoring more junior artists helping them develop their craft.
- Setup and test your completed characters and refine them in engine (Unity).
- Feedback into the creative process bringing your own insight and ideas.
- Collaborate with concept artists and make suggestions where designs can be amended before starting production.
- Take an active role in documenting workflows that are developed for the project.
- Assist in the planning of work with the Art Director and Producer.
What we’re looking for:
- 3 years minimum game development experience with several shipped titles.
- A solid knowledge of character art production pipelines.
- Comfortable working in a range of styles, particularly more stylized work.
- Excellent understanding of silhouette, colour, detail and how to balance it.
- Familiarity of working with adjacent disciplines such as tech animation, concept art, animation and game design.
- Up to date with modern processes in character art pipelines.
- Experience working with game engines – Unity a plus.
Blazing Griffin Benefits:
- 33 days annual leave per year for full-time staff (pro rata for part-time and contracts)
- Extra allowances for Appointments, Compassionate and Dependents leave
- Employee Assistance Programme through Health Assured
- Bike to Work scheme
- Eye care contributions
- Enhanced Parental Leave and Pay
- Flexible working where possible
- Free Yoga membership for Reset Yoga (in Glasgow)
- Company pension scheme