2D Animator (TV Paint)

Posted 2 days ago
Freelance / Contract
Not specified
Job Description
Titmouse is seeking animators on a short-term, secret project! This is a more grounded/realistic anime style. Please check out our Overwatch x SSerafim collab for style reference.
Format: Remote (International applicants are welcome to apply)
Type of Contract: Freelance & Full-time opportunities available
Timeline: Starting March 2026 - Ending July 2026
Reports to: Animation Director
Compensation: 1600-2000/wk USD, commensurate with experience and skill level
This position is open to all qualified applicants, regardless of gender, origin, religion, disability, or sexual orientation.
Job Description:
The Animator takes direction from the Director and is responsible for bringing characters, objects, and environments to life in the style of the project.
Required Skills, Knowledge, and Abilities
- Experience as a 2D Animator, showcasing a strong portfolio of high quality animation work.
- Proficiency animating with TV Paint.
- Familiarity with various animation styles, including traditional hand-drawn, cut-out, and puppet animation.
- Excellent organizational, verbal, written, e-social skills and professional acumen.
- Ability to be detail-oriented and highly organized.
- Must be open to direction and able to embrace change.
- Able to work with limited direction and take feedback as tasks progress according to the schedule.
- Able to ask appropriate questions to understand and complete assignments and tasks on schedule.
- Able to multitask, work in a fast-paced production environment and manage time effectively to meet individual and team deadlines.
- Excellent communication and collaboration skills and the ability to work effectively with different teams and stakeholders.
- Maintain confidentiality over all matters and proprietary information.
- Willingness to learn new tools and adapt to evolving industry standards and trends.
Primary Responsibilities and Essential Duties
- Create high-quality 2D animation that adheres to project specifications, artistic direction, and established visual styles.
- Apply animation principles, such as character performance, posing, lip sync, timing, and motion.
- Take direction and notes from Director(s), supervisor(s) and leads.
- Meet deadlines as set by Director(s) and production management.
- Implement character and object movements, expressions, and actions, ensuring consistency and believability.
- Ensure that animations are synchronized with sound and dialogue.
- Take ownership of assigned animation tasks, and manage time efficiently in order to meet quota requirements and deadlines.
- Continuously collaborate with the team to improve animation quality and workflow processes.
- Work closely with the Director(s) to address creative and technical notes in order to satisfy the creative goals of the project
- Follow naming conventions for assets and animation.
- Stay updated with industry trends, new techniques, and tools to enhance animation skills and knowledge.
- Other duties as assigned.
Work Ethics and Expected Conduct
- Adhere to Titmouse policies and procedures.
- Demonstrate courtesy and cooperation with colleagues and external stakeholders, and demonstrate respect and a positive attitude throughout the workday.
- Demonstrate teamwork while taking initiative and assisting others to the best of your ability.
- Properly organize your workspace, files, etc., to increase efficiency and accuracy and avoid unnecessary overtime.
- Understand instructions or ask for clarification in a clear and concise manner until the tasks are understood.
- Demonstrate reliability by arriving and leaving work on time, respecting lunch and break times, and limiting personal phone calls and socializing to break periods.
- Demonstrate behavior that supports the company's goal of providing a professional work environment and does not disrupt that environment.
- Perform your best during the workday.
- Respect the confidentiality of the company's financial, legal, and proprietary information.