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3D Character Artist

Posted 5 days ago
Pingle Studio
pinglestudio.com
Remote (Anywhere)
Full-time
Not specified
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Job Description

We are looking for a professional to join our art team as a Character Artist with extensive experience in character development for games.

Requirements:

  • High-level organic and hard-surface modeling experience in games or films
  • Ability to model characters in a variety of styles with an emphasis on character design
  • Strong understanding of human and creature anatomy
  • Ability to create game-ready 3D assets, including high-poly and low-poly
  • Knowledge of modern modeling techniques and pipelines
  • Expertise in software: ZBrush, Maya/Blender/3ds Max, Substance Painter, Photoshop
  • Strong portfolio

Responsibilities:

  • Create high- and low-resolution character and creature models under next-gen constraints
  • Perform sculpting, retopology, UV mapping, and texture creation for both organic and hard-surface character elements
  • Collaborate closely with the Art Director and team
  • Contribute to pipeline improvements and workflows specific

Would be a plus:

  • Drawing, sculpting, and other traditional art skills are a plus
  • Unreal Engine basics

What we offer:

  • Fast hiring and clear process;
  • 20 Paid Vacation Days;
  • 10 Paid Sick Leave Days;
  • Regular salary reviews;
  • Personal Development Plan for clear growing of skills;
  • Accountant support;
  • Comfortable Office Location and the ability to work remotely;
  • Corporate English lessons;
  • Advanced training: compensation of 50% of the cost of training courses, and video courses;
  • Career Path and Mentorship Program;
  • Referral internal Program: Active Program with Great Bonuses;
  • Community of people who understand your game passion.

ATTENTION: Pingle Studio DOES NOT HIRE from the Russian Federation.

Apply now on the company website.
Apply now
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