Expired

Junior Environment Artist

Bespoke Pixel logo
Posted 399 days ago
Barcelona, Spain
Full-time
Not specified

Job Description

At Bespoke Pixel, we’re all about creating something extraordinary. We’re a small, fully funded, independent studio working on a well-known IP, and we’re pushing boundaries when it comes to gameplay and quality.

The role

We’re looking for an Environment Artist to join our small but passionate world-building team! This is a generalist role, perfect for someone with a solid foundation in environment art and at least a couple of years of hands-on experience in games. You’ll be part of shaping the look and feel of our game worlds—from creating and dressing environments to working with assets, textures, and surfaces that bring our settings to life.

As part of our tight-knit team, you'll have the chance to wear many hats, grow your skills fast, and make a real impact. If you're excited about helping build believable, beautiful worlds and have a sharp eye for detail and composition, you’ll fit right in.

What you'll do

  • Help craft rich and varied environments, dressing scenes with props, foliage, materials, and surface details.
  • Collaborate with the world team to take areas from basic layout to final polish.
  • Create variations of existing environments and props while maintaining visual consistency.
  • Optimize assets for performance and troubleshoot visual bugs.
  • Keep your work clean, modular, and efficient—balancing creativity with practical constraints.
  • Contribute ideas and solutions that help us raise the bar visually and technically.
  • Stay curious and up to date with tools, techniques, and trends in environment art.

What we're looking for

  • At least 2 years of experience in a professional environment art role (internships or freelance included).
  • A solid grasp of 3D art fundamentals—modeling, texturing, lighting, modular workflows, and optimization.
  • Confidence in using tools like Blender, Maya, 3ds Max, Substance Painter/Designer, or similar.
  • A keen eye for detail, composition, and visual storytelling.
  • A positive, collaborative mindset—you enjoy giving and receiving feedback and working with others.
  • Ability to manage your time well and meet deadlines.
  • A real passion for games and game worlds (and maybe a few weird obsessions that make you a great world builder!).

Why join us?

We’re a small team where you’ll have the freedom to shape your work, make decisions, and see your impact every day. We work hard—but we know how to enjoy ourselves too. You’ll be surrounded by talented people who love what they do and support each other.

Here’s what you can look forward to:

  • Competitive salary.
  • 5 weeks of paid vacation.
  • 100 € per month to use for meals and transportation.
  • Free private health insurance.
  • A yearly allowance to use for books or courses for personal and professional development.
  • Beautiful office in central Barcelona—rooftop terrace, gym, café, and an awesome community.
  • Regular team events and after-work hangouts.

We work on-site in Barcelona, so you’ll need to be here or ready to relocate. If this sounds like the kind of team you want to be part of, let’s talk!

Ready to apply?

Send your portfolio, as well as your CV and cover letter in English. We review applications continuously, so don’t wait!

Bespoke Pixel is an equal-opportunity employer. Everyone’s welcome.

Let’s build something amazing together!

About Bespoke Pixel

Bespoke Pixel is an independent and fully funded studio in central Barcelona.

Leading the team is David Polfeldt, Chip Go and Louise Tham. We have a combined industry experience of more than 60 years, working on acclaimed titles such as Star Wars Outlaws, Frontiers of Pandora, the Assassins Creed series, The Division, Far Cry, The Crew, For Honor, Ghost Recon, Southpark, Just Dance, and the classic RTS game World In Conflict.

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