3D Animator

Posted 395 days ago
Freelance / Contract
Not specified
Responsibilities:
- Create high-quality 3D animations for characters, including facial animations and body movements, using Unreal Engine.
- Collaborate with the art and design teams to understand character concepts and animation requirements.
- Utilize Unreal Engine’s animation tools such as Sequencer, Blueprints, and Animation Blueprints to develop and implement animations into the game.
- Work closely with artists, designers, and programmers to understand project requirements and contribute creatively to the development process.
- Stay updated with the latest animation trends and techniques relevant to game development.
- Participate in team meetings and provide input on visuals, timelines, and animation strategies.
- Troubleshoot and resolve animation-related issues during the game development cycle.
- Participate in team meetings and provide updates on animation progress and milestones.
Qualifications:
- Self-motivated and able to work independently.
- Proficiency in Unreal Engine, specifically with its animation tools including Sequencer, Blueprints, and Animation Blueprints.
- Proven experience as a 3D Animator, with a strong portfolio showcasing character animations created in Unreal Engine.
- You must have passion in the field of games.
- Be well-informed in the gaming field and up-to-date with the latest updates and events.