2D Animator

Posted 395 days ago
Freelance / Contract
Not specified
Responsibilities:
- Create high-quality and smooth 2D rigging and animations for characters and game environment backgrounds using Unity's 2D Animation tools.
- Collaborate with the development team to integrate animations effectively within the Unity game engine, ensuring seamless gameplay experiences.
- Design and animate User Interface (UI) elements, enhancing player interaction and engagement.
- Work closely with artists, designers, and programmers to understand project requirements and contribute creatively to the development process.
- Stay updated with the latest animation trends and techniques relevant to game development.
- Participate in team meetings and provide input on visuals, timelines, and animation strategies.
- Troubleshoot and resolve animation-related issues during the game development cycle.
Qualifications:
- Self-motivated and able to work independently.
- Excellent artistic skills with a strong grasp of animation fundamentals, character kinematics, and environmental dynamics.
- Effective communication skills and the ability to work collaboratively in a team-oriented environment.
- Demonstrated skills in using Unity Timeline, Unity Animator, and Unity Animation.
- You must have passion in the field of games.
- Be well-informed in the gaming field and up-to-date with the latest updates and events.
- Strong proficiency in Unity's 2D Animation tools and familiarity with the Unity game engine interface.