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Lead 3D Environment Artist - Dungeons&Dragons

Gameloft logo
Posted 399 days ago
Gameloft
gameloft.com
Barcelona, Spain
Full-time
Not specified

Job Details

Based in our Barcelona Studio, join the talented team in Montréal and embark on a unique gaming adventure! We are looking for a passionate Lead 3D Environment Artist to bring their skills to our Dungeons & Dragons® PC/Console video game project. This innovative project blends Action-RPG/Survival mechanics with the unique elements of life simulation games to redefine the genre and capture the imagination of gamers around the world.

As a Lead 3D Environment Artist you will:

  • Collaborate with other Leads, Directors, and Producers to plan and accomplish the strategic goals of the 3D Environment Art team.
  • Deliver excellent translations of designs for environments and objects following the overall game vision with an emphasis on stylization.
  • Collaborate with other disciplines such as Level Design, Lighting, VFX and Tech Art in crafting a variety of biomes, night/day cycles, and weather conditions.
  • Create standalone and modular Environment assets varying in scale and complexity.
  • Produce and lead the development of high-quality 3D game assets utilizing a variety of techniques including high-to-low poly workflows, hard surface modeling, and organic sculpting.
  • Verify the quality of objects in the game, and make improvements where necessary to fit technical constraints, performance targets, and artistic direction.
  • Lead the effort in working out any visual problems within the environments that arise during production.
  • Lead a team of 3D Environment Artists and be an active motivator in team discussions, critiques, and reviews to ensure the timely completion of assets on style and at the desired quality bar.
  • Mentor the 3D Environment Art staff by providing creative and technical training, guidance, and feedback.
  • Document and communicate workflow and best practices to support consistency across the 3D Environment Art Team.
  • Implement modular asset workflows to ensure reusability and efficiency in level design.
  • Maintain an organized asset library and ensure proper naming conventions and file structures are followed across the team.
  • Track asset production through task management software (like Jira, Asana) and ensure deadlines are met.

About you

  • High-quality portfolio of gamedev-relevant 3D Environment Art, preferably with an emphasis on stylization.
  • Able to interpret and follow concepts and reference material to create clean, detailed, and accurate 3D environments and sets.
  • An excellent understanding of game mechanics related to 3Cs, objects and environments.
  • Understanding of technical constraints for cross-platform production
  • Experience integrating 3D assets into industry-leading game engines such as Unity or Unreal. (Unity experience is a desired plus.)
  • Excellent knowledge of modeling programs such as 3DSMAX, Maya, Blender, Zbrush, and texture/material authoring tools such as Photoshop and Substance.
  • Experience with Houdini.
  • Understanding of realtime lighting principles/best practices (including post-process/grading).
  • Attention to detail for both aesthetic and technical quality.
  • A strong understanding of shape, form, and composition.
  • A keen eye for landscape, cityscapes, town planning, and geography.
  • Excellent communication skills with the ability to effectively coordinate with every department of a game development team.
  • Excellent problem-solving and decision-making skills, with a focus on results and driving projects forward.
  • Ability to be resourceful and come up with creative solutions.
  • Know when to delegate or do it yourself using your production knowledge.
  • Strong organizational, supervisory, and mentoring skills.
  • Effective time management skills and the ability to meet deadlines.
  • Commitment to the project and a desire to find the best possible way of inspiring others.
  • Educated on the latest trends and have a strong perspective on how they relate to our current and future projects.

About us

Formidable Talent, Benchmark Games

Since 2006, Gameloft Barcelona has been developing benchmark games thanks to outstanding and highly talented people.

Our studio is currently working on Asphalt 9: Legends and Disney Speedstorm, and our games have always been fueled by the best franchises on the planet and downloaded by billions of players.

Proud of our people and our culture, we are making your professional development a priority — always looking at the best possible work-life balance, learning from each other, while leveling up your career.

Do you want to be part of a growing industry, and join a team that supports your vision and ambitions? Contact us and let’s build more award-winning multiplatform games together!

— Alexandru Adam

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