Artist

Job Description
Bohemia Interactive is hiring Junior and Senior Artists to work at our office in Bangkok. You’ll be working on many new and exciting projects, depending on your skill, experience, and specialization.
Responsibilities:
- Complete tasks on time and to Bohemia Interactive’s standard of quality
- Create 3D models based on analyses
- Manage your own time across multiple tasks, while adhering to project deadlines
- Maintain clear and open communication with other team members
- Attend team meetings to discuss art related issues, work progress, etc.
- Optimize art assets for creating authentic environments and minimizing HW requirements
- Collaborate with colleagues, managers, and other members outside of the art department
- Utilize your expertise with software such as Blender
Requirements
- Specialization in realistic visual style
- Ability to texture all kinds of surfaces
- Experience with 3D software (Blender)
- Familiarity with effective polygon use, UV sets, mesh optimization, etc.
Welcomed Skills:
- A passion for developing games
- Experience with creating game assets
- Scripting experience
- Spoken and written English
Benefits
- Participation on great projects
- Friendly atmosphere in mid-sized international company
- Possibility of professional growth
- Health insurance and annual health check
- Annual bonus based on your performance
- Annual leave up to 15 days
- Workplace refreshments (coffee, tea, fruit etc.)
- All our games for free
Applicants should submit their portfolio and CV detailing their previous work experience as well as a cover letter outlining their interest to work for Bohemia Interactive.
About the Company
Our story began with our first game, Arma: Cold War Assault, released back in 2001. Developed by just a handful of people, this PC-exclusive title became a massive success. It sold well over a million copies, received numerous industry awards, and was praised by critics and players alike. Since then, we've grown from a ragtag bunch of garage devs to an international family of over 400 professionals – working on major games like Arma 3, DayZ, Ylands, Vigor, and various other projects. Our ambition: to make games that act as platforms for people to explore, create, and connect.